Poly Loot Weapons: How to Get, Reroll, and Upgrade Them
A Poly Loot weapon guide covering where weapons drop, how F- to Z+ tier rerolls work at the Tiers station, and how to upgrade your equipped weapon with shards and coins.
Poly Loot weapons are obtained primarily as enemy drops — the in-game Index lists the exact drop chance for each weapon, such as the Cobra Twinblade Axe from the Triple Head Cobra at a 1% rate — and are improved in two ways: random tier rerolls with Weapon Tier Scrolls at the Tiers station, and shard-and-coin upgrades at the Upgrade station. Tier grades run from F- to Z+, and a high-tier common weapon can outperform a low-tier rare one, so grade matters more than rarity color. No complete weapon catalogue exists on this page; drops and rates shift with gear updates, so recheck the Index in-game.
How weapon tiers and scroll rerolls work
Weapons (like armor and mounts) carry a tier grade on top of their base rarity, running from F- up to Z+. The grade is rerolled rather than earned, and the reroll happens at the Tiers station using a Weapon Tier Scroll. Rerolls are random — a scroll can move a grade down as easily as up. Because of this, the safest habit is to roll on a weapon you intend to keep for a while, and stop once you land a grade you're happy with instead of chasing a perfect result. Scrolls are worth spending on whatever you actually have equipped rather than saving indefinitely.
How to get Weapon Tier Scrolls
Reported active codes that include Weapon Tier Scrolls:
| Code | Reported reward |
|---|---|
| See the Poly Loot codes guide for the current structured list and reported rewards. |
See the Poly Loot codes guide for the current structured list and reported rewards.
Where weapons drop
- The Index is your farm planner. It tracks every enemy defeated, every piece of equipment unlocked, and the exact percentage drop chance per item, so check it before committing to a farm. It also pays rewards for hitting kill thresholds on enemy entries — reopen it after long farming trips.
- Ordinary mob drops are still worth picking up even when not an upgrade, because spare gear can be dismantled into upgrade shards.
- Some enemies drop high-tier weapons directly. Players have reported a cave enemy that does not attack players but drops good loot described as epics and legendaries, making its area a repeatable farming spot alongside the ore nodes there.
Upgrading your equipped weapon
- Open your Inventory and mark every weapon you are not using. Keep anything with a high tier grade even if its rarity is low.
- Take spare weapons to the Crafting station and dismantle them; each piece breaks down into upgrade shards, with rarer gear returning better shards.
- Move to the Upgrade station and spend coins plus those shards on your equipped weapon. The item's damage value rises immediately in the menu, confirming the upgrade applied.
- Test the result on a familiar enemy and compare hits-to-kill and damage taken. That comparison — not rarity color — tells you whether a drop is a genuine upgrade.
Elemental weapons: keep them for the combined craft
Three elemental weapons are hidden in the open world:
- Red elemental — on the raised ground at the second windmill from spawn.
- Blue elemental — in a small cave below the bridge, reached by descending through the lower passage.
- Green elemental sword — hidden high in a tree in the boss area past the cobras.
The red and blue elementals are weak on their own, but their important value is as components for a later combined weapon shown in the crafting path, so keep both rather than discarding them based on standalone performance. The combined weapon's final name and stats were not confirmed in observed gameplay — check the live crafting interface for its current requirements. Landmark-based locations like these can move with updates.
Weapon strength and progression
Weapon power is checked against your Damage stat allocation and clear speed. Every level-up offers +1 Damage, +1 Health, or +1 Defense; Damage compounds because enemies die in fewer swings, shortening the window in which they can hit back. If clear speed is fine but deaths pile up, bank points into Health or Defense instead. If enemies like the early bones-and-skeletons chain feel slow, the answer is usually a weapon upgrade or a tier reroll rather than more grinding at the same power level — and a hard fight is a signal to add Damage and upgrade shards before retrying, not a wall.
